Yomp for Zhi - Version 1.03
Yomp for Zhi » Devlog
- The text for how much distance remaining can become red or red-ish if the distance remaining compared to the amount of days remaining is looking bad pace-wise.
- Several changes were made to the HUD text that says how many days remain. It has an in-between before being red where it's just red-ish (0-5 days = really red, 6-15 days = red-ish). The word "days" is now singular when there's only 1 day left. Also the whole sentence changes colour not just the number.
- Fixed how you couldn't see what a Skill's Element was when picking a Skill to learn. This issue was due to the description change made with V1.01.
- The EXP progress bars are now displayed as full when a character is max level. Before it would display as partially full or just empty.
- Odd Dessert now reduces Depression a bit but it recovers 1 less SP.
- Made a tiny change that should prevent a rare glitch where aquatic-only enemies could return on land.
- The display boxes in the status screen are now a bit transparent.
Files
Yomp for Zhi V1.03.zip 346 MB
May 30, 2024
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Yomp for Zhi
A difficult turn-based RPG with no getting lost or backtracking.
Status | Released |
Author | YamiToast0401 |
Genre | Role Playing, Adventure |
Tags | Difficult, Perma Death, Pixel Art, Roguelike, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
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