Yomp for Zhi - Version 1.07 & 1.08


  • A major aspect of the battler AI is now smarter. This doesn't affect Haulhogs, characters when they have the Cocky state, and characters that reward low amounts of EXP.
  • The Level Up stat upgrade screen now has coloured text. The choice to improve Speed but reduce Crit was replaced with a choice that improves Hitrate and Crit. The choice to improve Bravery was made better.
  • Battler AI is less likely to use Intimidate.
  • The ending rank screen now says how many times the player participated in a gamble minigame.
  • Now the Threat Level is reduced by 10 when a party member dies (doesn't include Homies, wagons, or Wallems).
  • Silver Strigs now have a 1% chance to have a Speed Scarf in their inventory.
  • Foul Owls now have a 1% chance to have Spicy Bread in their inventory.
  • The Skill Shell Bash now costs 0 SP instead of 1.
  • Zowa Boxes can now contain Monstricks.
  • Fixed how "Homie" wasn't capitalized in the Zowa Box description.
  • Reduced the Copper values of bomb powder by a tiny amount.
  • Changed how the Back button looks on the difficulty selection screen.
  • Fixed a very minor visual mistake that happens in an unlockable mode.
  • Fixed an AI flaw that only occurred in one of the unlockable modes involving the Skill called Snatch.
  • Fixed a glitch relating to the Devour Skill.

Files

Yomp for Zhi V1.08.zip 346 MB
19 days ago

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